ELLRON
Ellron's skill at the sword and joust were said to be incomparable save
Syovar the Strong.
Following the collapse of the
Great Underground
Empire in 883, the great Syovar made a pact of peace and
frienship with
Lord Ellron. The two friends helped to recreate the
Knights of Frobozz
to establish order to the land of anarchy, amongst plagues of monsters
and warring neighbors. It was only the military strength of these two
men that perserved any semblance of stability in the
Eastlands
following the collapse, which would allow Syovar to march against the
western continent in his attempts to reunify the empire. As leader of
the Knights of Frobozz, the tall Ellron was easily detected amongst the
ranks, as his stead was whiter and more powerful than the others.
Ellron took possession of the
White
House which had emerged on the spot
of former
Flatheadia.
He kept the hidden key to the cellar (which descended into the
Dungeon of Zork) on a
string
around the neck of his
songbird.
The bird and cage were guarded by a
spell of invisibility. Sometime during his absence, his songbird
escaped and
the key became distangled in a nearby bird nest.
KRILL AND MALIFESTRO
Evil times plagued the Land of
Frobozz
in the late ninth century as
every warlock in the kingdom attempted to gain control. The most
powerful of these was
Krill,
who gathered an army of
lizard
warriors
and used powerful spells to enslave many humans to fight in his army
against their own will. Krill's first battle was waged against the
capital of the newfound Empire, the
Aragain
Province and the
Castle
of
Zork. To counter this uprising, King Syovar declared war on
Krill and
with Ellron at his side, fought the warlock with his amassed army. The
early campaigns were many, but the forces of Krill grew so strong that
they were not able to overcome the evil that had sntached the land.
They knew that to gain victory they needed both the
Sword of Zork and
the three
Palantirs of
Zork.
Bivotar and
Juranda, the nephew and niece
of Syovar, who had been in
Krill's captivity for nearly 200 years, managed to escape and stumbled
across the Sword of Zork. They both met Sir Ellron and the Knights of
Frobozz in the
Foothills
of Frobozz as they were collecting with
Syovar's forces at the campsite near the White House. Ellron had no
time to spare them the details of occurrences during their
imprisonment. Thus he directed the pair to an ancient man still
dwelling in a nearby village within the folds of the foothills, who
explained to them all the doings in the kingdom from the fall of the
Empire to the current campaign against Krill. Ellron met with Syovar
and told him the jubilant news of Bivotar and Juranda's escape and that
the Sword of Zork was in their possession. Unfortunately, the armies of
Krill which were amassing beyond
Flood
Control Dam #3 forced Syovar to
hurry off to battle and leave without waiting for Bivotar and Juranda
to arrive.
Ellron and Syovar engaged with Krill's host, but the Knights of Frobozz
were beaten in battle that day and forced into retreat. Syovar fled to
the underground base in the nearby coal mines where the survivors
rendezvoused to form a last defense against Krill, but Ellron was
taken prisoner. The bloody and disheveled knight escaped on his mount
and was pursued by one of Krill's most powerful warlocks to the cliffs
overlooking the
Aragain Falls.
Knowing that a
Frobozz
Magic Anti-Gravity
Field was installed, Ellron hurled harmlessly
over the edge into the gorge. The faithful Ellron traveled the bank of
the
Frigid River
upstream. His route to the underground base took him
past the dam where he met with Bivotar and Juranda.
At that moment, a letter from Syovar arrived via gray owl, informing
Ellron that the armies of Krill had amassed for battle once again. He
reasoned that if the armies of Syovar lost this round, that it would be
their final defeat. But even if the knights were able to defeat Krill
on this day, Ellron knew that without the three Palantirs, it would
only be a matter of time before Krill was victorious. He bid Juranda
and Bivotar goodwill, warning them of Krill's shape-shifting powers and
that Syovar never removed his
Ring
of Zork, and departed to reunion
with Syovar in the coal mines. Just as Ellron arrived at the mines,
Krill discovered the hideout and forced all of the Knights of Frobozz
to withdraw into the White House.
Krill's pursuing army of at least ten thousand strong surrounded the
White House. Bivotar and Juranda, having found the three Palantirs of
Zork, climbed up the rickety stairs and met the Knights in the living
room. Ellron admired bivotar and Juranda, stating that they both had
more courage and were more cunning than many of his own knights. The
two adventurers presented the Sword of Zork and the Palantirs to
Syovar. He quickly placed them into the trophy case, read the
inscription on the case and recited a spell to summon the legendary
Warriors of Zork,
which were able to crush Krill's hosts. Although the
Palantirs were magically relocated elsewhere in the Dungeon of Zork
below the White House, Ellron kept the elvish Sword of Zork in his
posession, hanging it on hooks above the mantelpiece in his living
room.
The temporary defeat of Krill ushered in a brief period of peace which
bolstered the kingdom.
Malifestro,
another evil wizard who lived on the
east side of the
Flathead
Mountains, prepared for world conquest. He
conjured a powerful spell to capture Syovar and held him for
ransom in his
Fenshire
castle. The mighty ransom for the freedom of the
king included a wealth of gold and jewels, half the land of the Kingdom
of Zork, and ten thousand men to be enslaved by the greedy wizard.
Refusal to concede to the payment would forfeit the return of their
king, and many believed, his life.
Denying this outlandish ransom, the noble and faithful Sir Ellron
gathered the Knights of Frobozz, who at that time were two thousand of
the best soldiers of Zork. He led them forth to rescue Syovar but they
did not return for many days. No one knew if it was the
treacherous pass of the Flathead Mountains or the awful power of
Malifestro. With the king captured, the Knights of Frobozz too far away
to protect
the kingdom and the remaining soldiers were without their former might.
The Aragain Province soon fell into anarchy and barrenness. After this
point, Ellron is absent from history until Syovar's campaign against
the Enchanters' Guild and his conflict with Thaddeus Kaine.
ELLRON, KAINE, SYOVAR AND
THE ENCHANTERS' GUILD
Introduction
The records in regards to Syovar’s campaign against the
Enchanter’s
Guild is shrouded in much mystery and darkness, abounding in
questions
and speculations. The foremost problem lies in the dating of the start
of the war and who was the original instigator. The Enchanters would
join Ellron against
Thaddeus
Kaine in 924, and by 925 a coalition
formed against Syovar and he was losing control of the
Westlands. A
scattered fragment tells us that when Syovar’s armies invaded the
Westlands in the early tenth century, that no one in the local
Westlands population defected to him. But it is not known if this
invasion occurred before or after the events listed here. It cannot be
certain either if the Enchanters’ opposition against Syovar was a
result of his supremacy over the Westland city-states following the
Conference of Quendor
(as their tension against Syovar did not seem to
be present until after this event), or if it was directly related to
something involving the
alchemical
persecutions. It cannot be a distant
theory of the assumption that Enchanters' Guild saw Syovar as an enemy
because of his failure to eliminate the remnants alchemists who, having
fled the Westlands, took refuge in his lands east of the
Great Sea.
More information relating to this controversial event is detailed below.
Dispute Turns to War
(924-05-19 GUE)
Despite the Conference of Quendor which merged almost all of the
nations under the one banner of Syovar’s Kingdom of Zork, some remnants
still could not come to peace with each other. Lord Ellron and Sir
Thaddeus Kaine fell to bickering over control of the border regions
lying between the former Aragain and
Desert River
provinces. Their
relationship quickly turned terribly sour. An undated letter provides
some insight into the nature of this dispute:
General
Kaine,
Your
refusal to acknowledge the persistent inquiries from myself and my
attorneys
leave me little choice but to appeal to the authority of King Syovar. I
believe
that I have the evidence that will allow me to resume my rightful claim
to the
border regions between the former Aragain and Desert River Provinces
and that I
will carry the day in all other matters. The time for compromise had
ended.
Ellron
The long unsolvable ordeal kindled ever-increasing tensions between the
two, over farmlands near the Desert River, that finally reached their
height on the evening of
Arch
19, 924 when Lord Ellron declared war on
General Kaine. There are no records on the results of Ellron’s appeal
to Syovar, but it may be reasonable to assume that either Ellron did
not have enough evidence to his claims, or that Syovar’s campaign
against the Enchanters had already begun and Ellron refused to wait
until the king had returned to the Eastlands. Whatever the reason, this
fight between Ellron and Kaine was more critical than many others in
the Empire at the time due to Kaine’s rumored creation of
Thaddium, the
lethal zirradiated ore. Many feared that if this weapon of mass
destruction were to be unleashed, the very world beneath them might be
totally destroyed.
It is here that we enter into another mystery. For by the next day,
Ellron aligned with the powerful and political Enchanters Guild of the
Westlands against Thaddeus Kaine, and was rumored to have purchased a
lethal scroll from Wizard
Bilboz.
In an undated letter found in
Castle
Irondune, Ellron threatens Kaine and remarks on his alliance
with the
Guild:
Kaine—
Your
pathetic
attempts to harness the lethal magic of Thaddium were futile. The Guild
is now
supporting my cause and we have something far more powerful than
Thaddium. In
five years, your precious Irondune will be nothing more than dust
blowing in a
wasteland, and your men as weak and womanish as your own Lucien.
—Ellron
Why did this happen? All we can note is that from future
correspondences between Syovar and Kaine, that Syovar did not realize
the General for the wicked man he was. Perhaps Kaine’s treachery
against Ellron was so devastating that he had no choice but to have it
urgently dealt with, and without Syovar’s support, the only ones
willing to support his cause were the Enchanters despite that they were
at animosity with the
Kingdom of Zork.
One can however, only speculate.
The results of the never-ending feud between Ellron and Kaine would
have major impact on Syovar’s ability to expand and unite the entire
Zork lands. For the next two decades the endless war would drag on
unceasingly without solution. During Syovar’s absence on campaign to
the Westlands, the two petty lords would march their armies up and down
the Aragain and Desert River regions. Ellron at times would obey
Syovar’s wishes and order that the violence be stopped, but each time,
Kaine’s treachery would begin the conflict again. Their mortal hatred
for each other would parade through the pages of history in several
epic campaigns throughout the Desert River Province. Many claimed that
they knew of no two men that despised each other more.
Ellron vs. Kaine
In a letter found in Castle Irondune, Syovar the Strong wrote to Kaine
(925-01-29) concerning the Enchanters' Guild and Ellron:
The
Enchanters’ Guild is gaining strength in their power and magic. They
have
formed a unified coalition and I am losing control of the Westlands. I
believe Lord
Ellron is now under their control. I can no longer rely on the magic of
the
scroll.
-Syovar
A letter found in Castle Irondune, from
Sophia to Kaine,
detailing
Kaine’s victory over the barbarian hordes and her fear of Ellron and
the Enchanters’ Guild (929-06-16):
Darling
Thaddeus,
Crushed
the barbarian hordes and even the grand Syovar seems content!
Congratulations
on your recent victories; but take heed upon your return. The battle is
far
from over. In your absence, Ellron has discovered a powerful scroll and
I am
scared. We are deep into the Great
Work. If they learn of our secrets, the
Enchanters’ Guild, and others, will surely kill us.
Sophia
Ellron and General Kaine’s forces clashed at
Flood Control Dam #678
in
935. In a letter, Kaine summarized the battle to Sophia (935-08-14):
It
is rainy and
grim here. The fields are muddy and littered with corpses. I am tired
of all
this. All I want in the world is to return to my castle and back to
you. The
battle at Flood Control Dam number 678 was more brutal than I expected.
Ellron
and his hordes somehow had found out about my strategy. Backed by the
Enchanters, he has discovered some magical scroll which causes weapons
to turn
to fudge. It is disheartening and sticky. Our surprise attack was
foiled and I
lost half my men. Ellron is becoming more and more powerful. Unless I
do
something, he may gain control of the entire terrain. Morale is low.
The worst
are the damn night attacks of grues.
We barely have enough torches to light a
fourth of our camp for more than a few more nights.
In another letter to Sophia, Kaine further describes the war as it
drudged on:
Sophia,
the battle against Ellron continues and I believe we are winning.
Lieutenant
Ramsey is a loyal and
fierce warrior and has proved an effective leader; I will
make him the keeper of my castle if we escape this war alive. I miss
you and I
think about you constantly. We must finally be together. Sophia, will
you
please check in on Lucien. I know that you are uncomfortable around
him, but I
have not heard from him, and I am concerned. He is going through a
strange
phase.
Shortly after, in an undated letter, Sophia wrote to Kaine after
hearing about his victory over Ellron:
Thad
my love,
I
hear that you have crushed the rebellion and are coming home soon. We
are
preparing to ring the monastery bells for you as soon as we see your
wagon
train on the road to the south. Bring back a grue ear for my charm
bracelet!
Sophia.
By 945 GUE, Ellron and his men reached the gates of Irondune but they
were not able to besiege the castle. But by the end of that year,
Thaddeus Kaine was murdered at the
Temple
of Agrippa by his own son,
and the cause for his war fell into complete disarray. His absence
caused the gradual decay of his province and his armies as they fell
under the command of a series of nameless, second-rate generals that
had failed to rise to the urgency of the occasion. Syovar believed that
Lord Ellron had, despite his urgings, continued to push his troops
further into the haunted and desolate regions that Kaine once
controlled. Although Ellron’s armies had previously pushed forward to
Irondune, Kaine’s armies had still held territory as far north as the
Frigid River Valley
until 945, but by the spring of 946 they had been
forced back to the regions surrounding the inaccessible Temple of the
Ancients.
During the winter of 946~7, Ellron’s armies fell utterly out of his
control. Every last man once under his authority fell prey to the
sickness that pervaded the
Forbidden
Lands, from his highest generals
to the lowest foot-soldiers. The first mutinies began in the last weeks
of 946. By Estuary of 947, General Frobblemarre already quelled three
different riots in his ranks by executing one out of every twenty men
that took part.
At the start of 947, with both the Desert River and
Famathria Provinces
lawless, these troops succeeded in overrunning them entirely. Kaine’s
castle was besieged by the marauding armies, a vain assault that in 949
would finally be turned away. Over the next year and a half following
the beginning of the siege, large numbers of soldiers would break away
from the main invading army. Roving brigades would fall upon one random
village after the next like packs of wild wolves, ignoring all orders
and communication with the outside world. These hordes were driven by a
force almost outside of themselves, moving in directions and committing
atrocities that even they did not understand. A few of the older
veterans showed enough strength to leave these guerillas, but those
that did seemed to lose their sanity in the attempt, wandering the
hillsides aimlessly, mumbling to themselves. What inhabitants remained
in the region kept hidden behind their boarded-up doors, terribly
frightened. This bloody aftermath would weave its course across the
southern provinces until the removal of the
Nemesis.
It is here that we turn to the writings of Bivotar, who on the 27th of
Estuary, 948 gives us but
a glimpse into the intense drama between
Syovar, Ellron, Kaine, and the Enchanters' Guild when he wrote to the
King:
It is here that your concerns of the loyalty
of Lord Ellron become the most important. Ellron himself had spent most
of the
year [947] at your side, aiding you in your struggle to retake the
ancient
Westlands. In your final conversation with me, you had seemed worried
that he
had not been entirely honest with you, and that even as he was
assisting you in
your darkest hour, he had betrayed you. Rumors had reached your ears
that Ellron
persisted in the conquest of the Desert River area in hopes of forging
his own
power base, and ultimately rebelling against your authority.
I can assure you now that these accusations
are not true. Ellron has remained faithful to you throughout the entire
affair,
and if he had ever been dishonest in his reports to you, it is only to
spare you
the burden of knowing the truth.
…At any rate, these drifting criminals are
hardly in worse condition than what is left of Ellron's army. I doubt
that any
of the men under Frobblemarre
are sane enough at this point to attempt to make
any contact with Ellron. Perhaps this is why Ellron has seemed so
distracted
lately: he does not know the fate or whereabouts of thousands once
under his
command. Now it seems that the few reports we had heard
in Aragain were
true. Ellron's armies have pushed what is left of the resistance all
the way to
the southern reaches of Famathria, across the southern branch of the
Frigid
River, and within sight of Kaine’s ancestral castle. No one here knows
what was
the final goal of that insane and rebellious army, nor exactly what the
siege
of Kaine’s castle will accomplish. Still, the black smoke of battle
grows
thicker each day.
He also wrote regarding the effects the war had upon the Desert River
terrain:
As
I make my way through the desert south of Aragain, the desolation of
the sand
dunes renders this already-deserted province nearly unbearable. It
seems hard
to believe that this desert was not always a wasteland—not until the
black
magic of two ruling egos leveled it.
Throughout 948 and 949, Ellron's berserked army was in a lamentable
state as it continued to prey savagely upon the local cities. When
Ellron returned to the White House in 948, he found
twenty valuable
treasures which had been placed there by an
unknown adventurer on
his
quest to become the Second
Dungeon
Master. He listed them for sale in
the
New Zork Times
classifies:
FOR SALE: Twenty valuable treasures.
Someone just left them in the
trophy case in my living room. How
about that?! Write to Ellron, White
House in the Clearing,
Forest of Zork
9060.
Before Ellron could sell the twenty treasures, the crystal
Skull of
Yoruk was stolen by a pack of
grues
before the end of the year.
Breaking the Siege of
Irondune (949 GUE)
Although Ellron was not longer present at the battlefield, Ellron's
army had routed Kaine's forces and pushed them into the southern edge
of Famathria. But these barbaric men had not been able to break through
the thick plates of shell-pocked corroded iron that comprised
Irondune. Some of the upper levels of the structure had
crumpled
from beneath the ferocious military assault. Ellron’s cannons, lining
the eastern ridge of the
Copper
Hills to the north of Irondune,
continuously bombarded the castle while his infantry were pitched along
the southeastern banks of the
Frigid
River Branch. The only forces
loyal to Kaine that remained (apart from a single retired soldier
within the castle itself who refused to desert the General) were
reinforcement troops from neighboring lands, namely
Port of Tumper.
This force, a unison of cavalry and infantry, was dissected from the
castle by both the Frigid River Branch and Ellron’s infantry, who kept
them at bay from time to time with heavy cannon fire from atop the
hills.
An
unknown female pilgrim
successfully deciphered the radio system
which Kaine used to deliver messages to his troops. After consulting
Kaine’s war journal and carefully planning a strategy to defeat Ellron,
she relayed the proper instructions to the small Irondune unit and
those gathered at Tumper:
1.
Decoy with Power
2. Build Bridge
3. Split the Troops
4. Infiltrate & Destroy
5. Verify Message
The strategy was verified by the retired solider and the army followed
orders. The forces of Tumper, consisting of cavalry and infantry, were
on the northwestern side of the river cut off from the castle. A bridge
could not be built for their passage across unless Ellron’s forces on
the southeastern banks were lured away. To accomplish this, a unit of
Kaine’s men near the castle itself went out to set decoy barrels of
gunpowder on the outskirts of Irondune. The soldiers abandoned the
gunpowder and retreated back to the castle. This decoy was a startling
enough disruption to draw the entirety of Ellron’s infantry away from
the river to investigate.
While Ellron’s men were at a distance from the riverbanks, the armies
of Tumper on the northwestern side quickly built bridges over the
water. Once across, the troops were ordered to split. The cavalry went
north along the banks of the river and through the Copper Hills, while
the infantry remained at the shores of the river. Realizing that it was
no more than a distraction, Ellron’s infantry returned to the river,
shocked to find that the Tumper infantry had crossed in their absence.
Simultaneously, command was given for the Tumper infantry to engage
with Ellron’s while the Tumper cavalry infiltrated through the Copper
Hills, breeched Ellron’s lines along the eastern ridge and destroyed
his cannons. The forces of Tumper returned to their homeland,
victorious. Thus the siege of Irondune was broken and Ellron’s army
scattered.
After the War
With the defeat of the alchemists and the restoration of Lucien Kaine
at the Temple of Agrippa, the curse of the Nemesis vanished. Although
documentation of their juxtapositions have been lost to us, Syovar’s
war against the Enchanters’ Guild reached its immediate conclusion
following the dispersal of the curse. The controversy between Ellron
and Kaine was resolved and the Forbidden Lands were reopened. It is
unknown if the surviving remnants of Ellron's armies were restored
after the revoking of the curse.
With the conclusion of an agreement between the Second Dungeon Master
and the Flathead successor-king Syovar, the Great Underground Empire
seemed poised to rise again. The barbarians that had once again overrun
Fenshire and the
Gray Mountains
were in turn defeated and assimilated.
Above ground, Syovar had come to control nearly all the Flathead
holdings in the eastern provinces, and a significant portion of the
older lands across the ocean to the west. Official correspondence and
personal diaries kept by inhabitants of the Castle of Zork betray an
amazing confidence and growing vigor. Ellron displayed just this
attitude in a letter to
Barbel
of Gurth, dated Ottobur 949, a year
after the ascension of the new Dungeon Master:
Now
at last we can free ourselves from the shadow of the Flathead failure
and get on with the job at hand. The creation of one noble and magical
Quendoran empire, the task begun by Entharion
so many centuries, can
now at last resume again!
Despite this optimism, a second disastrous collapse was less than two
decades in the future.
TRIVIA:
- Ellron enjoyed eating hot-petter sandwiches and cloves of
garlic.
SOURCE(S):
Zork: The Forces of Krill, Zork: Malifestro Quest, Zork Nemesis (game,
design documents, Bivotar's journal [esp. the unedited version]), A
History of Quendor, New Zork Times 3.1 |