GURTH WOODLAND TRAIL


SUBLOCATIONS:
   Emerald Tower
   Wizard of Ag's Hut

REPORTED FAUNA/BEASTS/FOES:

   Apeman (GMU)
   Christmas Tree Monster (GMU)
   Cruel Puppet (GMU)
   Dornbeast (GMU)
   Dryads (GMU)
   Dust Bunny (GMU)
   Frobgoblin (GMU)
   Hangman (GMU)
   Hopping Claw Monkey (GMU)
   Jackanape (GMU)
   Monkey Grinder (GMU)
   Nymph (GMU)
   Ogre (GMU)
   Quelbees (GMU)
   Rat-ant (GMU)
   Reaper Squirrel (GMU)
   Spider, Giant (GMU)
   Troll (GMU)
   Yipple, Rabid (GMU)

The Gurth Woodland Trail, running through a shadowy forest to the southwest of Gurth City, is marked by a faded sign with a picture of happy, dancing woodland critters.

Expeditions within these woods turned up two curious landmarks during the Second Age of Magic. These include the house of the Wizard of Ag, as well as an enormous emerald tower populated by dancing munchkins (these munchkins may be distant relatives of the people of Froon).


SOURCE(S): Legends of Zork