CYCLOPS
(monoptic erectoclops)
A cyclops is a one-eyed giant, most easily twenty feet tall, with rows
of long, sharp teeth. Although fairly rare in the
Great Underground
Empire, they present quite a problem when encountered. Though not very
friendly, they like people. In fact, the average cyclops would
quite willingly devour an average human, and love every bit of it if
given the chance. So much of a nuisance were cyclops, that quite often
one could find advertisements in
Popular Enchanting posted by people
looking for enchanters for cyclops eradication work.
Throughout
the years only two methods of avoiding a cyclops have proven effective.
One could either feed it something other than oneself (as they grow
incredibly sleepy after any sizeable meal), or trick it into believing
that you are
Odysseus,
its race's ancient nemesis, or that Odysseus is
nearby. This name sends all cyclops fleeing in terror; even crashing
through walls to escape the mere mention of this infamous menance.
Aware of their vulnerability these certain words or phrases,
by the eleventh century, cyclops have taken to using earplugs to
prevent wily adventurers from avoiding combat.
While of the
common tongue, the cyclops speech is usually a spitting out of a
horrible assortment of syllables that are barely decipherable. Roaring,
the cyclops pummels victims with both teeth and leaping strikes with
whatever crude weapon it can manage (if none is present, fists are
known to splat pests just as efficently). Cyclops also sleep like
babies, albeit very ugly ones, and one should consider it a blessing to
discover it in that condition, but woe to the one foolish enough to
wake it!
Cyclops weapons are huge; much too heavy for even the
strongest of men to lift. Without weapons, the cyclops is just as
ferocious, crushing a human skull with one strike, ripping even the
stockiest men to shreds, and breaking arms, legs, and necks with ease.
Sometimes cyclops are so excited by their successful hits that they
neglect to kill their victims, leaving them to wallow in pain. But
after deciding whether to broil or stew its fresh dinner, it usually
remembers to dispatch the catch instead of cooking it live (though the
forgetful beasts have been known to do so).
Considering their rarity, the
cyclops population experienced an unexpected boom during the
Great Monster
Uprising of the
Second Age of Magic in which they massively spread into
the mountainous regions all over
Zork. Regions of cyclops sightings
during that period include:
Frigid River Valley (
The White Cliffs and
its
beaches),
Flathead Mountains,
Flathead Fjord,
The Gray Mountains
(including the
Gray Mountains Asylum and
Mirror Lake),
Grubbo Hills,
Mithicus Mountains,
The Lonely Mountain,
Largoneth Castle, and
the
G.U.E. Tech Training Grounds in the
Ethereal Plane of Atrii.
On
a minor note, on a certain
Frob Day and
Star Day of the Great Monster
Uprising, a certain
gremlin inspired every cyclops in the world with a rare notion of
politeness
--
the signs
they carried about read "Pardon?" instead of "I can't hear
you!"The period of history is vague between the end of the
Great Monster Uprising and the
First Great Diffusion (1247 GUE) until the
Second Great Diffusion (1647 GUE). But it is known that by the time of the Second Great Diffusion that cyclops, as well as the entire
Great Underground Empire,
was considered mythology. Thus it may be concluded that the cyclops
population either went extinct, was reduced so tremendously, or
hid themselves in the deepest recesses of the underground, that there
is no longer a trace of them in any known civilized portion of
Zork (at least above ground).
SOURCE(S):
Dungeon, Zork I, Zork II (The GUE on 9 Zorkmids a Day), Zork:
Malifestro Quest, Enchanter (Popular Enchanting), Spellbreaker (sample
transcript), Zork: Nemesis (game, design documents), Legends of Zork, Return to Zork |