GIANT
CORBIE
Giant corbies are carrion birds with sharp eye-sight and sharper beaks
which live primarily in the
Southlands
(they rarely, if ever, venture
much further north of the
Borphee
River).
Their color vision is so well developed, they can spot a
yellow grotch
in a hayfield from 200
bloits,
away (these are the favorite prey of giant corbies). Corbies prefer the
taste of dead,
rotting flesh, but have been known to feast on live, running
adventurers. However, it is now known that corbies are intensely afraid
of certain colors. Anybody garbed in the appropriate color will be safe
from the threat that is present in places such as the
Fields of
Frotzen, where packs of corbies are always seen circling low
in the
skies, in tight, menacing circles. Some groupings of these birds are
known to be so thick as to block passages as though they were a massive
wall. The
Queen Corbie
is the most dangerous of the flight.
Corbies
originally populated the Southlands of
Quendor
and never ventured into
the
Northlands and
were foreign to the
Eastlands
entirely. But due to
the vast spread of the monster population during
Great Monster Uprising
of the
Second Age of
Magic, corbies were reported in the following
regions:
The Abandoned Casino
of
Port Foozle,
Mirror Lake,
Fields of
Frotzen,
Jungles
of Miznia,
Kovalli
Desert,
Mithicus
Mountains,
Bozbarland,
The Lonely Mountain
(including the nearby
Lingolf
Estate),
and the
G.U.E. Tech
Training Grounds in the
Ethereal
Plane of Atrii.
TRIVIA:
- According to the pseudo-Fizbozian
narrative, fourteen corbies were said to proclaim the lifetime of Pheebor.
- Corbies is a suit in an expanded edition of Double Fanucci.
SOURCE(S): Beyond Zork (game, Legends and Lore of Quendor), Zork Quest II, Zork:Nemesis, Legends of Zork (game, zorkpedia) |