Guardians of Zork, 948 (A)
1st DM beyond Guardians, 948 (A)
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GUARDIANS
OF ZORK
The Guardians of Zork are a military order of ancient lineage, the
memory of which has been preserved in the form of two massive,
identical stone statues in the
Eastlands, deep underground. These
statues face each other from pedestals on opposite sides of the
corridor in the third level of the
Dungeon of Zork in perfect symmetry.
These guardians are portrayed as heavily armored warriors standing at
ease, hands clasped around formidable bludgeons, appearing ready to
strike. Though normally impassive, they come alive and destroy all
intruders (and objects) trying to gain entrance to the
Treasury of Zork.
Any
effort to attack the guardians is about as useful as attacking a stone
wall (and also attracts their attention to dispatch the infiltrator
effortlessly). There have been two known ways to bypass this defense.
The first is any method of invisibility. The second, used by the
Second
Dungeon Master, was to enter a box with mirrors on either side and
gradually slide past. Since both statues were completely identical in
perfect symmetry, they will not realize that they are watching a
reflection of their twin. But this use of mirrors must be done
perfectly, for even the slightest wobble will arouse their suspicions,
as well as their powerful bludgeons.