THE ROGUE
Master of stealth and theft, a man, known only as the Rogue, would
relieve citizens of their z
orkmids as he traveled during the
Great
Monster Uprising. He was fast enough to defend his companions against
attack and could even manage to insert in a sly strike every now and
then. He carried a small sack of loot but frequently took an illicit
cut behind his companion's back. Sly and quick-witted, the Rogue also
helped his party escape from a variety of tricky situations, such as
mechanical traps, mazes, and puzzles (mainly of the
Antharian and
Miznian variety, as well as those crafted by the
frobgoblins and
kobolds).
SOURCE(S): Legends of Zork |