DOLO FINIS
Dolo Finis is the old capital of
Miznia. In an unparalleled attempt at
using magical powers to gain mastery over nature, Miznian locals
decided to build their capital right at the heart of the inhospitable
jungle. Calling it Dolo Finis, or Sorrow's End, they summoned all their
magical abilities to hold back the encroaching swamp and the jungles,
preserving Dolo Finis as a kind of monument to their power of nature
and called it Dolo Finis, because it was like an oasis in the heart of
the most dangerous and miserable country in all the
Westlands. Time
proved them wrong. The jungle and swamp crept right back in no matter
how hard they pressed to keep it out, and eventually they abandoned it.
The ruins of Dolo Finis still stand today, attesting to the eventual
failure of their vain and ambitious project.
Most
baffling, is during the days of the construction of the
Great
Underground Highway,
Duncanthrax found it fitting to link the great
roadway system with an exit to Dolo Finis.
These ruins were the dwelling place of the
Great Terror in the decade prior to the collapse of the
First Age of Magic.
Since
the days of the city being surrendered over to nature, the crumbling
remains of soaring, once-proud structures rise all around. Towers of
matchless grace that dared to touch the sky and gentle minarets of
another age stand cracked and draped in vines and mold. Weeds grow up
through the fractured marble roads, and huge
morgia trees push aside
ancient paving stones to sink their roots into rich black dirt. The
many gardens are long untended and overgrown, and broken fountains at
every square and on every street corner. The estates' ruptured walls
have not kept out the ravages of creeping time, and more parks that have
been abandoned to jungle. These parks are spangled with the
remains of marble statues, with heads and arms broken off or laying
half-buried in the dirt.
SOURCE(S): The Lost City of Zork, A History of Quendor |