It's just the way the language in the text-game is made. Isn't that pretty Zorkish? And there's a flask, like in the White House, but okay maybe that's just considence.
The little work it did?! I spend bloody five minutes of my life coming up with such origrinal idea as you can find on the story line board. AND I've been commenting and encouraging people on the board to....ehm...work some more. So yeah! There you are!
What I like about ZN was that there's a lot of things to click here and there. I only found out about the funny music when you played the record backwards in the conservatory after about the fifth time I complete the game (if you don't know what I'm talking about....um, just forget it). By the way, ...
My god. Here we've spent almost a YEAR (I think) of planning and then Activision finally gets up and do something. Maybe the didn't want to inform us when we asked just to annoy us:(.
And what's this about Infocom. I thought that was a name long lost into the world of bankruptcy.
Well, so long as they don't work permanently for Activision I don't see why we shouldn't try. But I don't think they'd do anything for free. Maybe just give us some suggestions and such.
Okay, this really annoys me. I can run the game and all if I just don't chose to run the memory buffer, or something, in the install. However, the vidoes expect the intro and the first time you see the Wizard in the Orb (Th-something?). Can anyone help me. I'm using XP.