CHIEF
UNDERSECRETARY WARTLE
Chief Undersecretary Wartle (also known as Vice Undersecretary
Wartle), was the Undersecretary to the Undersecretary to the Secretary
of the Zork Patents Office. In the beginning of the eleventh century
(sometime between c. 1000~1033
GUE), Archbishop Mir Yannick, who was sojourning in the wonderfully
horrid White-Collar Confessions Ministry, heard the confession of this
convicted criminal embezzler. Yannick knew then how his destiny should
unfold. After handing out a number of Hail Yoruks, Mir opened the
confessional and offered an alternative rehabilitative plan: he would
use his influence with the Grand Inquisitor to demand a full pardon
from Syovar III, if Wartle would begin altering a few patents for
unique Zork technologies, here and there, transferring them into Mir’s
possession, as only a partially reformed patents embezzler knew how.
Mir became certain that his rise to power and fortune—not to mention
his vengeance upon magic—would lie with technology. Though popular
sentiment had long held that technology was for “stupid
people”—inferior people who had no magic to them—in the new,
anti-magical economy, technology would become invaluable. A new magic,
belonging exclusively to Archbishop Mir himself.
Wartle,
who had always been spineless, fell under the spell of the Archbisop's
ambition immediate and joined in on what would become known as the
Second Inquisition.
The irritating, mustachioed second-in-command of
the Magic Inquisition, was the effervescent minion, henchman, and
confidante of the more bile-ridden Grand Inquisitor. Apart from leading
the Inquisition Guard, Yannick appointed Wartle, and a certain number
of trustworthy men, to the task of Magic Surveillance. The Chief
Undersecretary was also responsible for other minute tasks, such as
issuing written reprimands for Inquisition sentries that disobeyed
orders.
In 1033 GUE, there were unmistakable signs throughout the Empire of the
return of magic. Fearing its reemergence, Yannick sought out some sort
of technology that would "Un-Name" the races of magical creatures.
Hastily, with fear of displeasing his master, Wartle searched out a
handful of out-of-date patents—including one for a massive, misshapen
machine, a remnant from the Flathead Dynasty—when Enchanters were
plenty and plenty troublesome, and Lord Dimwit was always looking for
some way to control them. Wartle produced not only the patents, but
discovered the very machines first employed by Dimwit Flathead for the
same hostile purpose—controlling the magical masses. One of these long
lost machines was the very nasty Totemizer, unused since the Unnatural
Acts in the days of Duncanthrax. In addition to this, Wartle managed to
retrieve several other useful technologies dating
back to Dimwit Flathead, the least of these being a deceptively simple
iron cap, known to enemies of the Flathead Dynasty as the “Maidenhead,"
which he used to murder Syovar III. By 1047 GUE, when Mir would
succeed to the High Office of Grand Inquisitor himself, he possessed
the patent to every known piece of registered, trademarked, and
patented technology in the Great Underground Empire, going so far as to
resurrect the famed, abandoned Frobozz Magic Company as the Frobozz
Electric Company.
Soon
after Yannick had obtained the position of Grand Inquisitor, removed
Syovar III, and defeated the Third Dungeon Master, reports from
Wartle's Magic Surveilance team began to flood in. The land appeared to
be quickened and invigorated, growing with magical life again.
In 1058 GUE, Wartle and one of the Inquisition Guards arrested Lucy
Flathead in Port Foozle, where they caught her defacing Inquisition
propaganda and emplying telepathic abilities. She was placed under
arrest and placed on trial to be sentenced for totemization.
Once
Port Foozle was liberated in Frobuary 1067, Wartle, wielding his remote
control, led the Inquisition Guard through Port Foozle. On Frobuary
34th, Wartle and a member of the Guard arrested Jack, who had been
framed for arson by AFGNCAAP. They brought him to Steppinthrax
Monastery for Totemization. That same night, Mir Yannick
proceeded
with Wartle to apprehend AFGNCAAP and the totems just as they emerged
from the Steppinthrax Monastery time tunnel. Wartle had the adventurer
stripped of his belongings and locked up in the Port Foozle jail in a
cell adjacent to Antharia Jack.
Although Wartle stayed behind
personally with a small regiment of Inquisition guards (less than the
usual number) while the majority of the troops attended Mir Yannick at
the Flathead Mesa (it was now the 35th), Antharia Jack and AFGNCAAP
managed to make a jail break and escape to the Flathead Mesa where they
defeated Yannick, returned magic to the land, and stopped the
Inquisition. Wartle's fate following the end of the Second Inquisition
is unknown.