E.
RUFUS ROOPER
E. Rufus Rooper, a veteran of beast-slaying and other great adventurers
formed IT&L with three others (Canuk, Trembyle, Moadikum) in
either
the 1620s or 30s. This man was the Executive Vice Preseident. The
premise of this corporation was to harness illumynite and
translumynite as
a dominant manufacturing material for resort construction and the
development of high technology commerical products.
On Dismembur 12, 1635, it
was discovered that the Cluster had been stolen from the Temple of Bel
Naire. Unknown to the other partners, Canuk was the perpetrator. Since
he had always been an intuitive wizard, and this impulsive, it take
quite some time before the others noticed that his schizophrenic
(Morphius-possessed) state was dangerous.
The 1640's saw the
start of the effects of the magical curse which Morphius had brought
upon the valley with the disappearance of the buildings of Shanbar. The
first of these to vanish and be relocated within the Great Underground
Empire was the historic Inn of Isenough in Augur. One
at a time, the local buildings were transported to a
mysterious subterranean parallel Shanbar. In wake of these
disappearances, and other strange goings on, the four partners became
curious. After some tedious research and exploring, they discovered a
secret door beneath the Old Mill. It led to the old underground empire,
which no longer looked the same. It was a whole new world down there.
Rooper talked the Wizard Trembyle, the mage Canuk, and Moadikum into
further investigating the underground with him.
The
vanished buildings of East Shanbar were discovered with their original
occupants, having been relocated to the new underworld and Moadikum was
reunited with his wife. Illumynite lighted this new world and the
transported people did not seem to mind. And over time, more structures
above ground would find their way to the underworld. The countless
bloits of cavern that had been abandoned and dismissed as legend for
almost four hundred years were once again thrown open to colonization
and economic development.
The partners were excited and quickly
consumed by the marketing potential of this new world: an underground
resort with glowing rock formations, a giant theme park, and
architecture based on the excavations of the old empire. And these were
just the folks to do it. The Wizard Trembyle was a bit concerned to say
the least. To him, this return to the old underground world was highly
unnatural.
The four partners decided to develop the glowing
illumynite caverns as an underground resort. Thus IT&L’s first
underground project was Dizzyworld. Canuk drew up the plans for this
and other land development prospects. In short time, the mage oversaw
the designs of high technology commercial products, which would include
the prototype Tele-Orb, lighting products, illumynite magnets, and
illumynite batteries.
Moadikum
planned the actual construction of Dizzy World. As a master strategist,
the theme park was built like an army going into battle. When the
partners decided to produce the Tele-Orb and illumynite batteries,
Canuk was asked (since he was apparently the most knowledgeable person
on illumynite outside of the dwarven community) to develop an interface
between the batteries and the telepathic orbs. Canuk agreed to the
task, but not out of friendship. He had been “instructed” to take the
job by the silent voice inside him. Already he was submitting to the
mysterious cluster’s control.
Canuk succeeded in making a device
that worked with the Tele-Orb, but his personality was changing and the
partnership with Rooper, Trembyle, and Moodock became strained. It was
the future disappearances of East Shanbar that finally pushed them all
apart, when in early Ottobur of 1640, the
recently constructed headquarters of IT&L and Moodock’s Arms
and
Armaments, both located in East Shanbar,disappeared along with Moadikum
and his shop into the underground. Thus the bugs of the Tele-Orbs were never worked out by the time
the partnership folded. The unfinished orbs cold only receive but were
unable to send.
Trembyle
and Rooper soon discovered that something peculiar and magical was
definitely occurring underground. An odd form of architecture was
adopted, using illumynite building materials. New buildings had
sprouted up everywhere, as if in preparation for mass immigrations. The
more Rooper and Trembyle found out about Canuk and his alteration of
the original underground plans, the more confusion and mysterious it
all became. Rooper sharpened his awareness and prepared for the
unknown. They began to investigate and snoop around. A confrontation
between Rooper and the Morphius-possessed side of Canuk occurred on the
Ferryman’s Isle. During the altercation, Rooper, in an act of
self-defense, turned Canuk into a duck (he deflected a changeling spell
thrown at him by the mage). The partners decided to leave Canuk in this
state until they learned more about his strange behavior.
When
Trembyle and Rooper caught on to enough of the evil process, they set
out to destroy it before it reached an unstoppable point. They had
discovered what seemed like a plan to enslave the minds and bodies of
the known world inhabitants and create a new world of evil-generating
structures. The environment, unbeknownst to these two, was being
transformed into a huge incubator, allowing even further mutation and
growth for the Cluster.It did not take long for Morphius to respond to
the presence of the two snooping humans. Trembyle was the first to be
turned to stone, having stumbled upon far too much information. This
disappearance of Trembyle caused Rooper great concern, and reacting in
typical adventurer spirit, he donned his battle gear and prepared to
find and defeat whoever or whatever was responsible.
On
Arch 5, 1647, prior to the earnest beginning of the investigations and
the disappearances, Rooper had prepared a help message disguised as a
public-relations package to be sent to everyone in the Westlands on his
mailing list. This package contained a notification that the bearer had
just won the grand prize of the Dizzy World Resort sweepstakes, a map
to Shanbar in the Eastlands, a camera, a tape recorder, and a gift
Tele-Orb as a bonus. All the bearer needed to do to claim the prize was
to journey (at his own expense) to West Shanbar and hear a presentation
by Rooper and Trembyle. Although Rooper always kept well-prepared, he
continued through the month of Suspendur 1647 leading groups of night
spelunkers into the underground caverns.
With the help of a
prototype Tele-Orb, Rooper was able to discover most of the route
Trembyle had taken. It wasn’t too long before he was also turned to
stone by Morphius during the month of Mumberbur. But just before he was
petrified, he was able to briefly communicate via the Tele-orb with the
one whom would soon challenge Morphius.
This adventurer
from the undamaged Westlands, of whose name, origin, and sex have been
lost to time, stumbled across the IT&L’s Valley of the Sparrows
Resort package in the mailbox of the White House and with the guidance
of Trembyle through through the tele-orb was able to raid the Citadel
of Zork and defeat Morphius in a game of Survivor.
Morphius was furious at his defeat, releasing a
terrible shriek of anguish that echoed through the Citadel of Zork,
shaking its very foundations. Keeping his subjects as statues was very
taxing. Unable to concentrate on more than one thing at a time,
Morphius lost grasp of his confining spell. The statues began
to
dissolve. Rebecca, Rooper, the Holy Woman, Witch Itah, the
Wizard Trembyle, and even Canuk were released from their stone
imprisonment.
Rising
to the occasion, the followers of good magic (Holy Woman, Itah,
Trembyle, Canuk) moved to the center of the room and casted long
forgotten
spells which had been used during the First Great Diffusion. The spell
travelled upwards towards the unsuspecting Morphius. He became stoned
and fell out of the air that he was hovering in. The statue broke
apart. The vile creature and all evil magic were dispersed into the
atmosphere. The spell that kept the Citadel walls up collapsed and the
room began to disintegrate. These events would be remembered as the
Second Great Diffusion! Throughout the valley, from every tower to the
depths of every crevice, evil magic had vanished.
It
was not until after everyone had reconvened at Shanbar that Rooper was
finally able to officially meet with his Sweepstakes Winner.
EVENTS OF UNKNOWN CHRONOLOGY
There
are some snipets of Rooper's life to which dates cannot be accurate
placed, but certainly happened prior to his stoning in 1647 GUE:
- An orc had gotten Moodock's arm
while he was trying to help his friends out; it got caught by the
reflection in a mirror Rooper was using to deflect a spell.
- Another
hazy tale involved an adventure Rooper and Moadikum had when they met a boar
in the Forest of the Spirits.
- At one point, Rooper collected the talons of
vultures and tried to market the boomerang-like blades as return talons.
- Rooper once saved the life of Barry the Blacksmith (further details are wanting).