THE KID
An young adventurer, known only as the Kid, was picture of
innocence but crafty enough to confuse his master's enemies in battle. Living
during the
Great Monster Uprising, he was able to fit into the
most unlikely nooks and crannies in his search for more treasure. He
could also help with difficult mechanical traps, mazes, and puzzles
(especially of the
Antharian and
Miznian variety, and those frequently
crafted by the
frogoblins and
kobolds) by making use of small hands and
the agility of a monkey. He could not carry very much but knew all the
quickest routes. His lighthearted youth tended to significantly boast
the spirits of his companions, giving them an extra spoonful of
endurance to press onward.
SOURCE(S): Legends of Zork |