GNOME
Gnomes are a race of short, furry people known for their greed and
business acumen, usually dwelling underground where they guard their
treasures. Occasionally these gnomes were employed for various
agencies, with tasks such as toll and fare collectors for the Great
Underground Highway Toll System, bank tellers for the Bank of Zork,
ticket sellers for Bozbarland, stablework for the Castle of Zork,
consultants for the Frobozz Magic Wizard Escape Potion Company (who
employed them for its tedious oversized paperwork legal issues before
the potion could be used), and presidents of small software firms. In
some regions, gnomes have allied with elves, where they stay up all
night making the world's best footwear.
Gnomes
make efficient workers, due to their stubbornness and will-power,
though cost of hire is not cheap, the independent workers usually
requiring some sort of ancient relic of valuable treasure. Though
helpful, due to both their greed and continuously busy schedules, it
would be nigh impossible to find a gnome willing to do charity work.
Gnomish
fashion is well-versed, but proper for the business atmosphere, such as
loud three-piece suits of bright green and orange, with a thick
briefcase at the side. Wire-rimmed bifocals are the style of choice for
any slightly-blind gnome. Less civilized gnomes have been known to
settle for much less of a flashy appeal. While most gnomes are somewhat
civilized, unfriendly gnomes have been known to gnaw wood to pieces.
Gnomes
are also highly adept in certain forms of magic, such as teleportation,
the creation of bridges (GOLGATEM) and secret passageways, and turning
hostile or pestering adventurers in bowls of petunias. Gnomish
magic is unique, demonstrated by its twisted tongue, and other
components such as the wild waving of the arms, hair flying about the
head as though tossed by a fierce wind, and traces of smoke pouring
from the ears. Various other pecularities have been observed, all
resulting in not only the completion of the spell, but in the
exhaustion of the gnome.
Gnomes are members of the Supernatural and Fantastic Wayfarers
Association.
Several general groupings of gnomes shall be discussed in more detail.
CARPENTER GNOME
Carpenter
gnomes admire their own handsome craftsmanship, building anything from
ladders to kitchen cabinets. They are known to sit around twiddling
their thumbs between jobs, waiting for the next craft work to come to
them. While they will attempt to construct woodwork out of any
substance given to them, the only favorable materials are nails and
lumber. Carpenter gnomes refuse to work for free and additionally
require that the comissioner gather his own supplies for the project.
Built with their own hands, the wooden shelves and cabinets of their
carpentry shops are filled with precision tools for crafting. Many
times lumber yards dwell nearby, the larger ones run by a foreman.
VOLCANO GNOME
Volcano
gnomes have been spotted mainly working inside the Dungeon of Zork near
the ancient volcano which had been hollowed out by Dimwit Flathead (c.
780), where, for a small fee, they help adventurers who have been
stranded on the lower levels return to the base of the volcano via
magically created doorways and slides. Adventurers should be warned not
to delay handing for a valuable, for the gnomes no not patience.
TOLL GNOME
These
gnomes all over the Great Underground Empire, though frequently seen
sleeping behind the gate, are in fact quiet alert. Though unable to
converse with customers as disallowed by the union rules, many have no
problem deceptively alluring adventurers into paying a toll much higher
than the current Highway fare. With the rise of enchanters and
adventurers, many gnomes have allied with trolls in order to be more
efficient at protecting their assigned gates. (It may be in the best
interest of Enchanters to known that FROTZed coins are not legal
tenders.)
GNOMES OF ZURICH
There is no gnome greedier that
those who reside in the secret underground city of Zurich, where, when
not working, continually count their gathered riches. These epicene
gnomes commonly work the branches of the Bank of Zork, when they are
not greedily tempting adventurers to give them treasures in exchange
for their services (which are many times unneeded).