FROBWIT
THE FAIR
Frobwit the Fair had always tried to be a good magician, studying
diligently at the Borphee Magic School and practicing his spells every
evening. Throughout his enrollment, he was always teased by a bold
young magician named Radnor. Even when Frobwit wooed the beautiful
Althea, she chose the cleverer student, Radnor over him. After
graduating, he had hoped to become apprentice to Thorman the Red Beard,
one of the finest magicians of the time. Thorman had much to teach him.
But Radnor convinced Thorman to take him instead. Frobwit was
devastated. His lifelong dream of serving Thorman was dashed! Radnor
had won both the love of Althea along with the coveted apprenticeship.
After that day, he never fully regained his confidence.
Frobwit
had to practice his craft in the rural areas of the Northlands, as the
better magicians monopolized the towns. His debatable reputation was
due largely to some great storytelling about his own magical exploits,
which he took every opportunity to impress those who were willing to
endure his tales. In his own opinion, he was one of the best magicians
in all of Quendor. As the time went on, and he aged, Frobwit began to
have difficulty with even the small household spells. Things improved
when he took on Dirinthrax as an apprentice. The local boy’s parents
had been too poor to send him to one of the big magic schools in the
south so they apprenticed him to Frobwit the Fair. He
reminded
Frobwit of his own happy and energetic days of childhood.
Although he liked Dirin, there was not much Frobwit could teach the
boy. But he found an apprentice to be nearly a servant, and he had
great need of one. Although Dirinthrax had learned a few common spells,
he mostly stoked the fire and mopped the floors.
Frobwit
rewarded Dirin for his excellent work by permitting him to accompany
him to that year’s Convention of Enchanters and Sorcerers at
Accardi-by-the-Sea (c. 957-966 GUE). They set out for the village and
joined up with a caravan that would take them to Accardi. This caravan
was driven by Gurthark the Stout, who had hired a scout by the name of
Ryker to guard the wagon. There was also another passenger, a young
maiden named Acia who needed travel to visiting her ailing grandmother.
The
first night they pitched camp near the borders of Egreth Castle. Ryker,
wishing to seek an intruder he detected lurking about, asked Frobwit to
distract the others with one of his stories. Frobwit was jubilant to
have been asked to do something he most heftily enjoyed. After the
tale, Ryker returned with the young Lia (who had disguised herself as a
boy named Lim) and informed the others that she would be joining the
caravan.
That night, Frobwit was startled awake by a piercing
scream. For Radnor, wishing to apprehend the Amulet of Egreth sent a
troop of night gaunts to abduct Acia whom they presumed had the jewel
(she had in fact dropped it almost immediately after stealing it from
Lia). Dirinthrax, who had went after Acia in the form of a bird, was
also missing. And Ryker was knocked out cold.
Ryker was
determined to rescue the beautiful maiden. Before they could depart,
Frobwit augured the outcome of the mission, understanding that fabulous
would come to the one who saved Acia. This was the only reason that
kept Gurthark pressed to accompany them. Frobwit, Ryker and Gurthark
left for Egreth Castle, while Lia was commissioned to stay before to
watch the goods and guard the secluded campsite.
On their
journey towards the castle, they spied a group of night gaunts heading
straight toward them. Frobwit, intending to transform the slimy
creatures into a clump of bozberry bushes instead transformed himself
along with Ryker and Gurthark into them. As bozberry bushes are the
night gaunts favorite food, the trio was nearly consumed, but the
creatures were drawn away by their orders. Afterward the companions
reverted to their human forms.
The first task of entering Egreth
Castle involved crossing the expansive moat. Ryker fashioned a sturdy
oar by severing the branch of a tree. Frobwit conjured up a boat from
the trunk of an old oak tree, which was little more than a large
bucket. They climbed into the ridiculous boat and crossed the moat to
the castle. The trio reached the embankment safe and sound; no one
seemed to have noticed them.
Frobwit attempted to use a
levitation spell to reach an upper window, but ended up floating too
high and instead clung to one of the crenellations. Ryker and Gurthark
climbed up to the window using a rope which Frobwit threw down to them.
As Frobwit was closer to the roof, he intended to enter that way.
Before he had a moment to reconsider, Gurthark and Ryker disappeared
into the gloom of the castle.
To alight on the roof, Frobwit
transformed into an arachnid and scuttled up onto the parapet. He
stowed away on the back of the helmet of a hobgoblin guard. At first
Frobwit was excited about getting to witness one of the hobgoblin
ceremonies, but after they required some spider legs for their rituals,
he quickly leapt off the creature and into the rafters.
After
exploring, Frobwit saw an eerie light flickering through a chink in the
old stone corridor. Peeking through, Frobwit saw the chamber of Radnor.
Spinning a thread, Frobwit dropped into the chamber to greet his old
school mate, only made the startling discovery that Radnor was in fact
the evil magician of Egreth. When he realized that Radnor desired the
Amulet of Egreth for some evil purpose, a rare courage built inside of
Frobwit and he was determined to fight against Radnor. After a magical
battle of flaring beams and pyrotechnics, the evil wizard was able to
defeat Frobwit by morphing him into a slug.
At that moment,
Ryker, Dirinthrax, and Lia burst into the room. In revenge, Dirinthrax
used the Amulet of Egreth to funnel his rage into a mighty spell which
took Radnor by surprise. The magician’s power was subdued and Frobwit
was restored to health and vigor. He knew that Dirin had proven himself
worthy.
Suddenly, Acia came through the wall trapped inside a
bubble. It popped, landing her in the arms of Ryker. Radnor’s face
suddenly changed to that of a kind and wise old man, which they thought
had happened as a result of Dirin’s spell. Acia snatched the amulet
from Dirin and quickly slipped it on. Radnor placed a crown upon Acia’s
head, which when worn, cursed her into a deep trance. Radnor took the
opportunity to obtain the amulet. Ryker sprang into action, and
snatched the amulet from the magician.
Lia fished the amulet
from Ryker with its own magic. At the same time, her disguise fell
away, revealing a womanly figure, and her hair lengthened. Using the
power of the amulet, Lia transformed Radnor into a puddle of
foul-smelling liquid. Frobwit finished the deed by entrapping the
warlock’s essence in a crystal ball, and sent it into the Egreth
treasury. Little did the companions know, but the ignorant Gurthark
took the crystal ball from the treasury, thinking it was but simple
riches.
With Radnor defeated, the spirit of Thorman the
Red-beard freed Egreth Castle from centuries of evil domination,
magically restoring it to its former splendor. Acia recovered from her
trance. Ryker and Acia confessed their love for one another, sharing
both a passionate embrace and kiss.
The small caravan
continued on its way from Egreth, leaving behind two of their number
Dirinthrax and Lia, as the new rulers of Egreth. Frobwit had promised
to return to the castle on his way back from the Accardi convention. He
looked forward to telling his friends about his battle with the evil
magician Radnor.
Unknown to the caravan, the crystal ball
Gurthark took as a souvenir of Egreth was not what it seemed. The
sphere was the very one in which Frobwit had imprisoned Radnor’s evil
essence. The sorcerer’s malevolent force, concentrated in this small
sphere, would burst out in fits of rage, wreaking havoc upon those
around him. There was a series of seven evils which had been prophesied
to emit from the orb.
The witch Moog, who was seeking to have
Radnor’s crystal ball in her possession, desired to lead the caravan
towards Pheebor. Incanting a road sign changing spell, she altered the
nearest sign to read “Borphee” instead of “Pheebor.” Although Ryker
suspected the sign was incorrect, they were deceived into trekking the
road towards Pheebor.
Later that day, the first peril
commenced—an eerie light emanated from the ball, fabricating a flock of
giant corbies from nowhere. One swooped towards Frobwit, snatched him
out of the wagon, and carried him high above the meadowlands. Before he
determined how to save himself, he found himself transformed into a
porcupine (this was the doing of Moog, who had been observing their
entire trip). The corbie released its hold, sending Frobwit plunging
toward the ground! Luckily, he landed on the soft thatched roof of the
house of Gumboz the Magnificent, and fell completely through the
ceiling. Before he could catch his breath, Frobwit resumed his human
form.
Gumboz was very kind and hospitable to Frobwit by tending
to his grievous injuries with soothing potions, giving him his elfin
sword along with a bag of provisions, and letting him stay the night.
The next morning, Frobwit departed, continuing on his way to
Accardi-by-the-Sea.
His route took him through a dark and
creepy forest, thick with cobwebs and glittering with large bright eyes
of unknown animals. The elfin sword glowed brightly, warning him of
danger. Attempting to flee the dark path, he came upon Slye on
horseback, who was about to become the dinner of a wooddevil. Unknown
to Frobwit, Slye was an accomplice of Moog, and had been partly
responsible for the calamities which had befallen the caravan. Before
the beast could strike Slye, Frobwit’s elfin sword flew out of his hand
and sliced deeply into the wooddevil, killing it.
The
relieved, yet still fearful Slye permitted Frobwit to ride on his
horse. They emerged forest before they had time to introduce
themselves. Hoping to gain favor and pride with the wizard at the
start, Slye attempted to impress him by lying that he was a magician of
the Southlands. But Frobwit was sharp enough to detect that the man was
bluffing; for he knew a magician if he saw one and could tell that Slye
was not amongst their number. He was forced to admit that he did not
have much magical experience at all, but wanted to be one. Frobwit saw
this as a chance to both get a ride to Accardi and a new apprentice in
one fell swoop. Little did the wizard know, but it had been many days
since someone had shown kindness to Slye.
The two got on
famously. Frobwit entertained and impressed Slye with tales of his
magical escapades. The magician made good on his promise to teach Slye
some magic, firstly testing his magical aptitude under the guise of
teaching him some basic spells. When Frobwit told him to concentrate
very hard and think of a person or place he knew well, the ghostly face
of Moog appeared before them. Frobwit was impressed and offered him the
apprenticeship. Slye eagerly accepted.
Frobwit and Slye
crossed the Borphee River Bridge, passed through Borphee and were once
again on the coastal road. After another night, they arrived at
Accardi-by-the-Sea. It had been some years since Frobwit was last
there, but Slye could not wait to get inside. While the old wizard
could not help but feel proud to be a magician, this was the first time
in his life in which Slye felt important.
During the
Convention, while Frobwit and Slye were mingling with the other
enchanters, the magician spied a familiar face. It was Althea, the
woman whom he had loved from afar during his youth. She had grown older
just as Frobwit had, but due to strange sorcery caused by Radnor’s
curses, she regained her youth while her granddaughter Acia had aged
far beyond her years. She had come hoping that someone at the
Convention could find a remedy. At last Frobwit had the chance to prove
himself worthy of Althea’s admiration. He gladly offered his
assistance.
Suddenly the great hall became quiet. The
Guildmaster began to speak of a Great Danger which lied in wait. At the
time it was powerless, but I fit joined with another great evil, the
depth of its dark destruction would be measureless. Enraged and
boastful, Frobwit cried out, “Just let me get my hands on this Great
Danger! Why, I defeated the Evil Magician of Egreth! I just said
FOOBLART MUGWART BUZMUZ…”
Unknown to any present, but it had
been the Mirror Spell of Moog, who had from Pheebor, caused Frobwit to
unwillingly incant the essence-releasing spell instead of the
essence-entrapping spell. Thus the aged magician foolishly set Radnor
free from his imprisonment in the crystal ball. As Slye tried to gain
the attention of everyone present and warn them of Moog’s treachery, he
suddenly vanished before their eyes. For Moog had summoned him and
Radnor to take their place in the formation of the Triax.
Without
warning, a black pall settled over the Guild Hall. The Great Danger was
upon them. Frobwit embraced Althea as a thin wind whistled in through
unseen cracks in the old walls. An ominous thunderclap proclaimed the
onset of a new reign of darkness. Little details survive of this dark
period of history, and thus the fate of Frobwit and Althea is unknown.