WURB FLATHEAD
Wurb Flathead, son of Idwit Oogle Flathead and nephew of Barbawit
Flthead, was the twelfth and final king in the Flathead dynasty. Born
on Oracle 3rd, he assumed the throne in 881, and his reign came to an
abrupt end on the 14th of Mumberbur, 883, when the Curse of Megaboz,
delayed for 94 years, finally succeeded in destroying the reign of the
Flatheads. Wurb has been given bad press by those
who feel that his remarkable feeble-mindedness was responsible for the
fall of the Empire. The truth of the matter is that Dimwit Flathead's
bad policies caused Megaboz to cast his Curse, while Wurb did his best
to fight off his inevitable downfall. His most notable act as king was
to offer one half of the wealth of the kingdom to anyone who could
forestall the Curse. When this did nothing to prevent the Empire's
downfall, Wurb lost his throne and moved somewhere else.
A MORE DETAILED SUMMARY OF WURB'S REIGNIn the year 881 GUE, the
twelfth and final heir of the condemned Flathead Dynasty, Wurb Flathead
rose to the throne of the Great Underground Empire (and the basis of
the bloit changed to his elephant). During the course of the last three
rulers, rebellions had been breaking out in nearly every corner of the
world. The palace royalty still insisted that His Royal Highness Wurb
Flathead ruled over the same glorious Empire that his ancestors had
carved with their bare hands, and yet no one outside the capital city
in the Eastlands recognized imperial authority.
While the Great
Underground Empire was in its heyday—upscale condos crowded the massive
caverns and subterranean highways stretched from Aragain to Fublio
Valley—the dread Curse Day was a mere two years away and already the
empire had fallen into a completely frantic state over their impending
doom. Both town and countryside were being abandoned as the day drew
nigh, their inhabitants fleeing in the wake of the wizard’s curse that
had already killed Dimwit and disposed of the royal Flathead family
some 92 years before. The Curse was threatening to destroy Wurb’s
empire entirely before he could even celebrate his eighteenth birthday.
Ill-trained
in the details of government and more than a little shocked by the
recent siege and the death of his father, young Wurb, alone and without
friends, was utterly incapable of facing an increasingly desperate
situation. The brief period of his reign, the last two years of the
empire, saw the complete collapse of any sort of imperial authority,
the effective size of the Quendoran state shrinking to encompass only
the once thriving city of Flatheadia and the grounds of the royal
palace itself. Often described by history as “feeble-minded,” Wurb
himself was nearly totally dominated by court officials and various
surviving members of the royal family whose skills at government were
rarely any better than his own. Many people telling the tale,
especially Froboz Mumbar, seem to think that Wurb's ineptitude was the
only reason the empire collapsed at all.
Anyone who still clings to
this belief has clearly forgotten the significance of the Curse of
Megaboz. Although there were still those even after the fall of the
Great Underground Empire that tried to dismiss the entire story of
Megaboz as no more than a hoax, a large percentage of the population
and the royal court was in fact aware and in terror of the Curse,
thanks in part to the effects of Barbawit's important if abortive
propaganda campaigns some forty years earlier.
The two years of Wurb
were characterized by a growing frenzy of superstition and mystical
fear, the court at Aragain seeking false solace in a never-ending
stream of magicians, spiritualists and charlatans, all of whom would
try and fail to prevent the occurrence of the inevitable. Already,
the remnants of the Inquisition had seized total control over Port
Foozle and several other sites around the world. Centralized at Foozle,
this lunatic religious fringe begun a systematic decimation of the
local population in hopes that the Curse could be averted if there was
no one alive to notice it, which understandably led to the city’s
decline in popularity.
By 882, an alarming number of
Eastlanders were marching voluntarily to their own deaths, and even
more were being dragged against their will. To avoid a similar fate,
thousands upon thousands of natives began to flee the area, some
heading to the vacation spots in the Gray Mountains, but more still
taking to the sea, hoping to find safety in the still calm western
provinces. It was clear by now to everyone involved that Wurb was
facing a hopeless situation, and it seems unlikely that even the most
capable members among the Flathead Dynasty of the past could have done
anything to avert the impending doom. Wurb knew of all these things,
but there was little he could do to prevent the inevitable, unless
someone else could stop it.
Wurb himself was lost in deepest fog of
errors and confusion. He had become aware of rumors that the one person
who could stop the Curse of Megaboz, and thus save the empire, was a
servant somewhere in his own palace. Throughout the course of his
second year on the throne, the last Flathead monarch was frantic. He
was slow to action, but with only half a year left before the fast
approaching Curse Day, Wurb finally issued a decree. In an official
announcement, he offered half the wealth of the kingdom to anyone who
was able to allay the Curse of Megaboz and save the land from
destruction. Without a blush, the young boy signed his name to the
royal proclamation and added the traditional titles “Protector of the
Empire and Ruler of all the Known Lands.” By now, the words had become
meaningless. Even nearby Port Foozle was absolutely beyond royal reach,
the effective domains of the Quendoran king reaching no more than a few
bloits outside of the castle grounds.
Already,
the barbarian
tribes, as well as massive hordes of ogres, trolls, and orcs that had
once been held back, now poured freely over the Gray Mountains and
Flathead Mountains unchecked into the civilized provinces. Thousands
more Zork natives abandoned the once-thriving underground caverns near
the capital, driven away, at least in part, by the rude and mischievous
pranks of the dangerously senile Wizard of Frobozz, still living in the
bowels of the empire over a century after he had accidentally turned
Dimwit's castle into a warm pile of chocolate. For the first time in
history, the floodgates of the great Flood Control Dam #3 were left
unmanned. The king himself was totally controlled by the military
advisors and generals that his father had left to protect him. Lord
Syovar, who had been a powerful military leader even in the time of
Dimwit was the only force keeping young Wurb safe from the invaders.
Tales tell of several occasions during Wurb's reign in which
Syovar himself nearly died in magical battles
fought to preserve the life of the ruling member of the dynasty.
Even
so, the king’s clarion call was sent even to the remotest corners of
the Empire:
The one who can stop the Curse of
Megaboz, and save the land from
destruction, shall be rewarded
with half the wealth of the Empire.
(signed) Wurb Flathead
King of Quendor
Protector of the Empire
Ruler of all the Known Lands
Whether or not Wurb actually expected his decree to have
any practical effect, we will never know. It is clear from the
generosity of the offered reward that the last Flathead had nothing
left to lose. What we do know is that from every province of Quendor,
courageous adventurers, scheming charlatans, and wild-eyed crackpots
streamed into the Imperial Capital of Flatheadia in response to conquer
the evil enchantment.
Clearly convinced of the veracity of the
Curse, Wurb, in near desperation, spent the last weeks before his final
fall in close conference with an endless succession of true magicians
and charlatans alike that had answered his summons. He single-handedly
interviewed some 12,569 royal grooms, servants, and slaves in hopes of
finding an answer. Most of them laughed at him contemptuously. It is
even rumored that the young king, much to the dismay of his frustrated
advisors, spent the final three days in a secret conversation with one
of his own castle servants, hoping perhaps that the answer to his
dilemma could be found where no one else had thought to look. As the
fates would have it, Wurb gave up his mighty task too soon, never
meeting the one servant that could have saved him.
In any case, on
the 4th of Mumberbur Wurb found time amidst the chaos and confusion
around him to take a wife. In a hurried ceremony performed in the
privacy of the royal wings, Quendor was given its first queen since the
death of Idwit's wife some nine years before.
Outside the gates of
the castle, the peasants ran riot. The last of the royal guard
abandoned their usual posts and spread themselves out around the
castle’s massive stone perimeter, fighting desperately for the safety
of their king. Finally, Wurb himself was forced to acknowledge the
hopelessness of the situation. The long wheel of time had run its
course; he knew that the game was over. With the royal guard growing
mutinous and the barbarian invaders moving closer to the capital, he
began to hurry. Scarcely pausing to packing their bags, the king, his
wife, and the last members of his family to remain until the end, snuck
quietly out of the castle through an unblocked rear entrance, Wurb
bringing only his pet elephant along with him.
In a final
melodramatic act on the 13th of Mumberbur, that many people since have
interpreted as his own admission of defeat and abdication, Wurb sent
word that the castle gates be thrown open and the royal guard be
relieved from duty. Within minutes, the Royal Treasury was sacked and
looted, the royal soldiers and the orcs joining together in an attempt
to scavenge anything of value. The remaining peasants broke into the
royal wine cellars for one last rowdy party. By the next morning (the
morning of Curse Day), the imperial treasury and the entire palace was
virtually bare of any richness. Even the entire metropolis of
Flatheadia was vacant; every building gutted.
Wurb's eventual fate
is utterly unknown. Rather than wait out the course of events and
attempt to regain his position at a later date, perhaps by moving his
capital to a less volatile area, Wurb instead simply walked away, the
last king and queen of Quendor disappearing into the forests of the
south. Whether they even lived to raise a family, stripped of all power
and utterly alone, will never be discovered. Even Froboz Mumber, the
only reliable chronicler of the era, tells us only that Wurb “moved
somewhere else,” fading forever into the obscurity of history.
The
only surviving tale of his whereabouts proceeds from an old woman
living in a village near the White House, who claimed that in 883, a
young man with purple robes and a flattened head, ran through the
village. He handed her the imperial scepter and told her to hold on to
it for him until he came back. He never did, but this scepter found its
way into the hands of Lucien Kaine in 948, and possibly was the very
same scepter collected by the Second Dungeon Master on his quest for
the position.
Although this was the end of the rule of the royal
family of Quendor, dozens of pranksters, usurpers, and charlatans would
over the centuries claim to be direct descendants of the Flathead
family, the most celebrated being the infamous socialite, philosopher,
and toastmaster, Boos Miller of West Shanbar. Whatever the truth behind
these later claims might be, neither the king nor his pet elephant were
ever found.
TRIVIA:
- Still today, King Wurb's Birthday is anually observed on the third of Oracle.