Search found 4 matches

by zrk
Sat Oct 24, 2009 3:02 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 24916

Re: Zork I bug

I got the one I'm using here: http://www.infocom-if.org/downloads/downloads.html I think I ran into similar problems a long time ago with a version called "dungeon" (IIRC that was the original Zork name?). As mentioned Zork II seems to be running fine so I can always just use that, or keep...
by zrk
Sat Oct 24, 2009 12:42 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 24916

Re: Zork I bug

Yeah, so far I'm having no luck with the puzzle and just encountered the following: >up Deep Canyon @Attempt to address illegal object 988. This is normally fatal. Fatal error: Illegal object [Hit any key to exit.] I've had a couple of problems like that with Zork I (as mentioned above) but played Z...
by zrk
Sat Oct 24, 2009 12:31 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 24916

Re: Zork I bug

Hi Siriusstar. Thanks for responding--I wasn't sure how active the forum is. Ya know I wondered if it was something like that but it didn't seem quite right (and I didn't come across anything about that in my searching). Okay so I guess it's up to me to figure it out then! I started playing Zork II ...
by zrk
Fri Oct 23, 2009 9:07 pm
Forum: Zork Help
Topic: Zork I bug
Replies: 6
Views: 24916

Zork I bug

Hello, can anyone help with a Zork I bug I'm encountering? This is running on frotz on OS X with the Zork I data file. I got to a point where every command I enter is echoed twice with no other result. For example: >look look look ... >inventory inventory inventory ... I think this happened the last...