Search found 5 matches
- Wed Jan 04, 2006 6:06 am
- Forum: Zork Chat
- Topic: RTZ last act
- Replies: 16
- Views: 44538
Re: RTZ last act
The coin is probably the only thing you were missing. At the point in the game where you ring the bell to summon the ferryman, you need to only show him the coin and not give it to him. It's kind of stupid.
- Sun Oct 03, 2004 12:43 am
- Forum: Zork Chat
- Topic: Need beta-testers for TAP
- Replies: 12
- Views: 32746
- Fri Mar 12, 2004 2:18 am
- Forum: Zork Chat
- Topic: Best Zork game...
- Replies: 45
- Views: 127973
Re: Best Zork game...
This is slightly off topic, but while we are on the subject of graphical vs. text-based... I actually recently spent a few weeks programming a graphical version of Zork 1, kind of based on the Return to Zork engine. I was using graphics made in MS Paint, but I was hoping that some day I would be ab...
- Wed Feb 11, 2004 10:29 pm
- Forum: Zork Chat
- Topic: Storyline of the sequels to Grand Inquisitor
- Replies: 4
- Views: 11790
Re: Storyline of the sequels to Grand Inquisitor
I am disappointed because personally, I think the other two games sound like they would be cool. Or at least original. Someone should track down the writers and find out the full details of the story line and then we can make the games ourselves. 

- Wed Feb 11, 2004 2:52 pm
- Forum: Zork Chat
- Topic: Storyline of the sequels to Grand Inquisitor
- Replies: 4
- Views: 11790
Storyline of the sequels to Grand Inquisitor
I was digging around and found this page: http://www.csoon.com/issue28/p_activ1.htm "In Zork Trilogy II, the player assumes control of the Underground and must protect it from hordes of treasure hungry adventurers, while also quelling a Granola Rebellion. Following in Zork Trilogy III, the Brog...